Echidna
A Godot implementation of Giometric's UniSonic engineEchidna is a implementation of the momentum-based physics of Sonic the Hedgehog in the Godot Engine. This implementation is based on Giometric’s work on the UniSonic Engine for Unity.
Echidna is a implementation of the momentum-based physics of Sonic the Hedgehog in the Godot Engine. This implementation is based on Giometric’s work on the UniSonic Engine for Unity.